John Nesky

- Class of 2008

John was a GCS member from 2004 to 2007, where he was credited on 15 games in various roles including programmer, designer, artist, and animator. John also worked on PlayCrafter, a web app with a drag-and-drop interface for kids to design games. John is best known for his work at ThatGameCompany, where he designed avatar and camera controls for Journey and animation and environment tools for Sky. In his spare time, he develops BeepBox, a web app for composing music.

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My GCS Games

Arbarlith II

Spring 2007

Dreamscape

Spring 2007

Crazy City Builder

Fall 2006

The King of Euclidean Space

Fall 2006

Parasomnia: Decadence of Darkness

Fall 2006

Eternal Storm

Spring 2006

Feature Creep

Spring 2006

Arbarlith

Fall 2005

Hegira

Fall 2005

Re-Retro

Fall 2005

Aethernet

Spring 2005

Shotgun Debugger

Spring 2005

Carnegie Mellings

Fall 2004

Grace's First Adventure

Fall 2004

Saturn Storm

Fall 2004

Updated August 23, 2023