Parasomnia: Decadence of Darkness

- Fall 2006


A frighteningly good time!

Art and ambiance-heavy survival horror that follows the main character, Theryn Hashimoto, through his fantastic and horrifying dream... or is it a reality? Theryn himself cannot distinguish the line, so he must follow his parasomnia into the depths of his own psychological darkness to find the answer.


For Windows | Download

Project Members

Adam Lederer - Music
Andrew Fox - Programming Lead, Game Design, Map Design, Procurement of Free Sound Effects
Chelsea Hostetter - Project Lead, Game Design, Story Panel Art, Story Boards
Chris DeLeon - Sound Effects
Greg Hallenbeck - Map Design
Henry Wladkowski - Map Design
Jane Chu - Story Panel Art
Jenn Kennedy - Story Panel Art, Story Boards
John Nesky - Game Design, 3D Modelling, Texture Art, Story Panel Art
Justin Lokey - 3D Modelling, Texture Art
Richard Halstead - AI Programming
Stelios Melachrinoudis - Music
Tom Cauchois - SDL Programming