Kai Diel
- Class of 2025
I'm a self defined major interested in creating anything art wise for games from 3d models to animations rigging and vfx! I play almost any game under the sun but love top down games.
I'm familiar with Unreal Engine 5 (and its Niagara system), Autodesk Maya, Substance Painter, and Zbrush.
My GCS Games
Updated November 18, 2024