Kai Diel

- Class of 2025

I'm a self defined major interested in creating anything art wise for games from 3d models to animations rigging and vfx! I play almost any game under the sun but love top down games.

I'm familiar with Unreal Engine 5 (and its Niagara system), Autodesk Maya, Substance Painter, and Zbrush.

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My GCS Games

Operation: Ice Breakers

Spring 2024

Panarctica

Fall 2022

Guilty Goose

Spring 2022

Updated November 18, 2024