GCS Gold Award
- Fall 2006
Multiplayer Turn-Based Strategy.
Create units, capture buildings, and attack the enemy in an attempt to conquer the map. The three armies have their own strengths, weaknesses, and special units: Crimson is powerful. Cobalt is crafty. Pine is numerous. It's up to you to decide who wins.
You can play multiplayer (hotseat or over a network) or on your own against the AI, and maps can be created and edited with a built-in map editor.
Requires a graphics card (the game uses OpenGL), and either Windows or Linux. A Mac port isn't available yet.
Chris DeLeon - Unit Type & Balancing, Game Design, Graphics
Greg Peng - Interface
Kent deVillafranca - Project Lead, Programming
Sam Chien - Title Music