Carter Williams

- Class of 2020

Carter Williams is a game designer and developer who enjoys experimental design, juicy animation and clean code. His favorite games to design are cooperative games that force players to interact in new ways. As a part of making these games, he has developed a networking framework for Unity.

In addition to making games, Carter also has a passion for teaching. He has taught courses on game analysis and game development as well as TA'ing courses on functional programming and educational technology.

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Previous GCS positions: President, Treasurer


My GCS Games

Construction Derby

Spring 2020

Reverse No

Fall 2019

VOID

Fall 2019

The Medium - A Slay the Spire Mod

Spring 2019

Kodak

Winter 2019

Cloak and Dagger

Fall 2018

Binary Star

Spring 2018

Verto Animo

Fall 2017

Tanks on Planks

Fall 2016