Starbound Upgrade
- Fall 2007
About
Unique twist on a 2D space-shooter.
 Starbound Upgrade, a revamp of the original Starbound, is a unique twist on the standard top-down space shooter. It features a game concept of evading enemies rather than directly attacking them. The primary goal of the player is to manipulate the enemies to try to force them to attack each other. It features an arcade mode where you can play for score or a story mode where you follow the tale of a guy out to save the galaxy.
Play
                    
                        
                                For Windows | Download
                        
                    
                
Project Members
                
                    
                    
                    
                    
                    
                    
                    
                    
                    
                        
                            Adam Greene - Game Design, GUI Design
                        
                    
                
                    
                    
                    
                    
                    
                    
                    
                    
                    
                        
                            Adam Lederer - Sound Effect Artist
                        
                    
                
                    
                    
                    
                    
                    
                    
                    
                    
                    
                        Eric Butler - Project Lead, Programming, Music Composition
                    
                
                    
                    
                    
                    
                    
                    
                    
                    
                    
                        
                            Geoff Cameron - Project Lead, Programming
                        
                    
                
                    
                    
                    
                    
                    
                    
                    
                    
                    
                        
                            Linda Cai - Background Art, Enemy Art
                        
                    
                
                    
                    
                    
                    
                    
                    
                    
                    
                    
                        
                            Travis Mandel - Game Writing