GCS Gold Award

Mortis
- Fall 2013
About
In Mortis, the player takes control of Death. The game is a puzzle platformer where the central game mechanic revolves around transferring life between objects in the scene.
Project Members
Alex Egan - Programming
Anton Pleshakov - Art
Chelsea Liu - Programming
Corey Sobel - Lead Programming
Cory Chang - Project Lead
Crystal Hou - Art
Dave Yan - Lead Art
Eliot Wong - Programming
Elizabeth Zeng - Art
Eunice Mok - Art
Gregory Rose - Programming
Madeline Duque - Art
Music -
Maryyann Landlord - Art
Miranda Jacoby - Art
Sylvia Kosowski - Art
Tommy Klein - Programming
Zachary Greenberg - Designer