 
Lost Haven
- Fall 2007
About
Save the world against massive waves of monsters!
 The player is a character in a mythical 2D world. He must defeat enemies with a variety of melee and ranged weapons and any spells he creates. Better weapons and armor are are dropped by creatures when the player kills them. Monsters also drop different crystals, which can be combined to create spells with different effects. Apart from acquiring new equipment, the player can also gain levels, increasing different skills that help him in combat.
Play
                    
                        
                                For Windows | Download
                        
                    
                
Project Members
                
                    
                    
                    
                    
                    
                    
                    
                    
                    
                        
                            Daniel Vu - Art
                        
                    
                
                    
                    
                    
                    
                    
                    
                    
                    
                    
                        Dmitry Portnoy - Project Lead, Programming
                    
                
                    
                    
                    
                    
                    
                    
                    
                    
                    
                        
                            Jason Cooper - Design
                        
                    
                
            
 
    