- Fall 2009
Romanticized portrayal of nomad life.
Hobocat integrates elements of both action and puzzle games through sequences of exploration, putting pieces together, and control of the cat. The game consists of smaller puzzles leading up to the ultimate goal: catching a train to the next town.
Anthony Maurice - Programming
Ariel Liu - Art
Eugene Kang - Music
Felix Park - Level Design
Garrick Chin - Project Lead, Programming Lead
Kevin Tian - Level Design
Kevin Yeh - Level Design
Michael Charkin - Programming
SooHyun Jang - Art
Susan Lin - Project Lead, Art Lead
Tal Stramer - Level Editor, Programming
William Wang - Programming