Game Creation Society is a student-run organization at Carnegie Mellon University, dedicated to the art and science of making games. Composed of individuals from all across the academic spectrum, GCS provides an environment for people of various disciplines to work together on projects as they would in a real development environment. Whatever your talents are, if you are interested in making games we can find a role for you!

If you want to get involved, come to a weekly meeting, join our mailing list, create a forum account, or contact an officer!

Recent News Posts

Spring Welcome Meeting

Today at 4:30 we will be having a meeting for our new members to talk about what GCS is and what we do. There will be icebreakers and pizza, so old members should feel free to come as well! See you there!

-Tim

Fall 2011 Postmortems

Postmortem transcripts are now posted on the forums, you should go check them out!

http://www.gamecreation.org/forum/viewtopic.php?f=6&t=402#p3354

Fall 2011 Release

The end of the semester is upon us, which means its time to show off all the games that were made over the past three months.

Join us today, December 9th, 2011 in the UC Connan room at 4:30PM to hear postmortems from the leaders of this semester's projects, play the new games, and vote for your favorite Gold entries. We'll also have food at the start of the meeting.

Hope to see you there!

Election Results 2012

The results are in and the 2012 GCS officers are:

President: Connor Fallon
Director of Development: Evan Shimizu
Public Relations Lead: Katie Chironis
Systems Administrator: Timothy Vaughan
Treasurer: Jane Threefoot

Congratulations to the new officers and thank you everyone for attending our most boring, yet most important meeting.

Collaborative Session, Saturday 11/12/11

We're having a collaborative session in NSH 3305, from 12:00pm to 6:00pm tomorrow, 11/12/11. Stop by anytime you can and work on a project or see what everyone else is doing.

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