Parasomnia: Decadence of Darkness - Fall 2006

About

A frighteningly good time!

Art and ambiance-heavy survival horror that follows the main character, Theryn Hashimoto, through his fantastic and horrifying dream... or is it a reality? Theryn himself cannot distinguish the line, so he must follow his parasomnia into the depths of his own psychological darkness to find the answer.

Play

  • For Windows | Uploaded on 2008-08-12 | Download

Screenshots

Project Members

  • Adam Lederer - Music
  • Andrew Fox - Programming Lead, Game Design, Map Design, Procurement of Free Sound Effects
  • Chelsea Hostetter - Project Lead, Game Design, Story Panel Art, Story Boards
  • Chris DeLeon - Sound Effects
  • Greg Hallenbeck - Map Design
  • Henry Wladkowski - Map Design
  • Jane Chu - Story Panel Art
  • Jenn Kennedy - Story Panel Art, Story Boards
  • John Nesky - Game Design, 3D Modelling, Texture Art, Story Panel Art
  • Justin Lokey - 3D Modelling, Texture Art
  • Richard Halstead - AI Programming
  • Stelios Melachrinoudis - Music
  • Tom Cauchois - SDL Programming