Member Resumes
If your game development studio is in need of a playtester, summer intern, other entry-level development position, or even a full time team member, then you're in luck! You've certainly come to the right place.
Members seeking summer work, or work after graduation, are encouraged to submit their latest resumes to be posted here. Information about involvement with Game Creation Society projects is provided to help connect the finished content of our Projects Section to the involved GCS members.
| Chen, Theresa | DOC |
Battle Cartoon Menu art Rocker Madness Sprite animation |
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| Concepcion, Roy | DOC |
Hegira Project Manager, Lead Designer, AI Designer Hella Racing Gameplay/Mechanics Designer Saturn Storm 2D Artist Syntek Flips Out Project Manager, Lead Designer GCS General Manager 2006 |
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| DeLeon, Chris | DOC, PDF |
Aethernet SFX Arbarlith SFX Battleship 88: Iron Hero Game Designer, Producer, Programmer, Interface, Manual Brad and Roxy's Amazing Downhill Designer, Programmer, Artist, Interface, SFX Dragon of Shiuliang Designer, Programmer, Map Maker Eternal Storm Game Designer, Producer, Programmer, Interface, Manual, Artist, Voice Acting Hatchling Smasher Producer, Programmer, Artist, SFX, Interface Hegira SFX, Voice Acting Nibbles Extreme SFX Parasomnia SFX Power Monkey Game Design, Level Design, SFX Rocker Madness Development Director, Programmer Rowdy Rollerz Concept, Programmer, SFX, Sprites Saturn Storm Concept, Programmer, SFX, Sprites (Juno), Interface Layout, Voice Acting Shotgun Debugger Level Designer, SFX Swapping Action Asst. Programmer Syntek Flips Out SFX Trichromic Graphics, Unit Types & Balancing, Game Design |
Portfolio |
| Fox, Andrew | DOC |
Arbarlith Project Leader, Programmer Arbarlith II Project Leader, Programmer, Level Designer King of Euclidean Space Map Designer Parasomnia Lead Programmer, Game Designer, Map Designer, Procurer of free Sound Effects |
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| Hogan, Bridget |
Treesuit Level Designer Icingon the Cake Sprite Artist Robokiller Level Designer |
Portfolio | |
| Lokey, Justin |
Blocks of the Undead Art, Level Design, Play Testing, Sound Effects Dash Eraser Dust Art Hella Racing Level Design, Art Parasomnia Art, Play Testing Power Monkey Art, Interface, Sound Effects Power Monkey: Winter Warfare Art Swapping Action Art, Game Design World of Power Monkey Level Design, Art, Motion Capture |
Portfolio | |
| Meistrich, Jason |
Creation.Engine Project Leader, Lead Programmer Hegira Project Leader, Lead Programmer Hella Racing Project Leader, Programmer Syntek Flips Out! Lead Programmer Treesuit Programmer |
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| Mun, Raphael |
Battle Car-Toon Project Leader, Lead Programmer (Graphics Engine Programmer), Game Designer Operation: Power Monkey Producer, Game Design, Game & Engine Programmer Power Monkey: Winter Warfare Level Design, Menu, Programming World of Power Monkey Producer, Game Design, Game & Engine Programmer, Art |
Portfolio | |
| Nesky, John | DOC, PDF |
Aethernet Sprite Artist Arbarlith Artist Arbarlith II Artist Carnegie Mellings Level Artist/Designer Crazy City Builder Artist Dreamscape Art Director, Animation Eternal Storm 3D Artist Feature Creep Enemy Art Grace's First Adventure Project Leader, Lead Programmer, Tool Programmer, Level Designer, Sprite Artist Hegira Texturer, Voice (General Dofar, General Vond, Enemy Commander) King of Euclidean Space Artist Parasomnia Game Designer, 3D Modeller, Texture Artist, Story Panel Art Re-Retro Artist, Game Designer Saturn Storm Sprites Artist (Scyllan & ZHT) Shotgun Debugger 3D Models and Animation, Sprite Artist |
Portfolio |
| Peng, Greg | DOC, PDF |
Dash Eraser Dust Project Leader, Programmer, Designer Dreamscape Producer, Lead Designer Hella Racing Design Consultant Monk Kombat 3 Lead Designer Rocker Madness Level Designer, Asset Management Shotgun Debugger Level designer Super Ninja Go Jump Lead Programmer Trichromic UI Artist World of Power Monkey Associate Producer, Designer, UI/Camera Programmer |
Portfolio |
| Portnoy, Dmitry | DOC |
Lost Haven Project Leader, Programmer |
Website |
| Sarnoff, Matt |
Saturn Storm Special Effects Programming Shotgun Debugger Project Leader, Lead Programmer, Game Designer |
Blog | |
| Scialli, Sarah | DOC |
Motora Level Desinger/Voice Actor World of Power Monkey Cutscene Dialogue, Voice Actor SuperCrawl Assistant Project Leader, Level Designer |
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| Scully, Rebecca |
treesuit 3D Artist, Animator World of Power Monkey 3D Artist Icing on the Cake Artist(Cakes) WTFMATE? Artist Project Origami Art Director |
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| Shannon, George | DOC |
Eternal Storm Writer Saturn Storm Writer, Creative Director, Background Sky Art |
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| Strickland, Robert |
Brad and Roxy's Amazing Downhill Game Designer, Producer, Level Designer, Artist Eternal Storm Game Designer, Level Designer, Artist, Voice Acting Hatchling Smasher Level Designer, Artist Rocker Madness Level Designer |
* Note: Many GCS members have completed a number of projects independently of other GCS members or resources, either in their past or more recently between GCS projects. Where applicable, the resumes here provide more detail about each individual's game development experience outside of the GCS.
