Trap!
Completed during the Fall 2010 semester
A multiplayer 2D platformer with a destructible environment and one goal: blow up the other players through devilishly designed traps.
The objective is to kill your enemies - with a twist. You can only hurt them indirectly, through well-timed explosives and cleverly-placed trap lines. You have 4 classes, 16 weapons, and a highly destructible environment at your disposal. How you win is up to you.
Builds
- For Windows | Uploaded on 2010-12-14 | Download
Verison 0.5
Project Members
- Alex Falk - Artist
- Meagan Trott - Artist
- Michael Hansen - Physics
- Scott Martin - Physics
- Sean Lehouillier - Level Design
- Sharon Hoosein - Mentor
- Todd Medema - Lead Programmer, Designer
Resources
Images
No images are availible