Trap!

Completed during the Fall 2010 semester

A multiplayer 2D platformer with a destructible environment and one goal: blow up the other players through devilishly designed traps.

The objective is to kill your enemies - with a twist. You can only hurt them indirectly, through well-timed explosives and cleverly-placed trap lines. You have 4 classes, 16 weapons, and a highly destructible environment at your disposal. How you win is up to you.

Builds

  • For Windows | Uploaded on 2010-12-14 | Download

    Verison 0.5

Project Members

  • Alex Falk - Artist
  • Meagan Trott - Artist
  • Michael Hansen - Physics
  • Scott Martin - Physics
  • Sean Lehouillier - Level Design
  • Sharon Hoosein - Mentor
  • Todd Medema - Lead Programmer, Designer

Images

No images are availible